Good lighting can make or break a scene, and although this is not a full lighting tutorial (I’ll have one of those in the future for an interior scene), this is none-the-less an important trick to really make your map come alive. In this RPG Maker Tutorial, I create a silhouette effect, wherein light comes behind an object and casts its shadow on the ground.
RPG Maker – Let There Be Light! – Spotlight Silhouette Lighting Tutorial
By Steel and Teal|2019-12-13T16:46:20+00:00February 26th, 2017|RPG Maker Tutorials|Comments Off on RPG Maker – Let There Be Light! – Spotlight Silhouette Lighting Tutorial
About the Author: Steel and Teal
We're Steel and Teal, a husband and wife game development team that specializes in RPG Maker games. Our background is one of writing, game design, and level design.
Back in 2003, we started designing a series of fan games using RPG Maker 2003 for the anime community. They were very well received, much to our delight. Over the next 10 to 15 years, we continued to hone our craft working on non-RPG Maker products (Game Maker, Unreal, Unity) as well as developed our craft as professional writers.
It's been an amazing journey, but we're ready to return to our roots and develop commercial games in our favorite engine, RPG Maker. There is something about the way the games look, the feel of a J-RPG, that we really jive with. We also love the supportive and friendly community.
Our goal is two-fold: One, we want to create high quality games for people to enjoy. Two, we want to give back to the community in the form of critical reviews of video game projects and tutorials on game design. We hope to continue this goal on Facebook, YouTube, and through our website.
If you're interested in having your project reviewed by us, or just want to talk game design, please contact us. We'd love to hear from you!
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